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How to prevent 2 seperate meshes that have soft-body modifiers from clipping...

What I want to achieve : 2-5 meshes all of which have soft-body modifier. I needed them to bounce onto each other, flop off each other, etc.What I have done so far : Created 2 meshes. Have a plane...

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Why don't hair particles rendered as an object follow parent object when the...

I have an issue where i have a cube mesh, I create hair particles, and set the hair to render as an object, say a cylinder. I then enable rigid body physics for the cube. I also have a passive plane...

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I have a Mesh with an Armature. The Mesh has a "Mesh Deform" modifier, which...

I am probably missing something very obvious---maybe a modifier stack problem, more likely it's a parenting issue, or else I don't understand Mesh Deform well enough.This is a simplified example....

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Cloth going through mannequin ignoring collisions while sewing

Cloth going through mannequin ignoring collisions while sewing. I don't understand why it's happening, I looked at the YouTube tutorials and at these videos all goes good, but I have a problem with...

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Combining soft body with deform modifiers (scale, armature, morphs...)

I'm trying to make an effect like a balloon, but on a blob like creature. I'm looking for a way to combine soft body physics with keyframing the scale of an object, since full strength physics disable...

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Why are my soft body objects doing this?[Blender 2.8]

so basiccally, I want to recreate some things I made in v2.79 and can't. Now when I attempt soft body physics they always end up like this.Here's the blend file if you need it:The image and file are...

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Activate objects that are hit - Blender Fracture Modifier Build

I am trying to do a cgi door break effect, and I am having trouble with the collision. I am using the blender fracture modifier build and have so far been able to break the door. I am using a set up in...

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Why Is the cloth simulation on my model turning into spikes?

I'm not entirely sure how to describe this, but the cloth physics on my model seem to be going everywhere.My goal is to get the clothing to rest on the model. The character model is 1.6 meters tall....

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Animating a bomb that explodes at a certain keyframe after cell fracture

Okay, so I'm trying to create a bomb using cell fracture. I've got it fractured and set as an active object in physics. I've set the animation to have it flying through the air which is all good. I've...

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Explosion/fire not showing up after bake in viewport or rendered

I was following an explosion tutorial for 2.82 on youtube and he did a bake and after that, the explosion showed up, but when I do it the domain changes sizes but the explosion does not show up, I have...

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Why does my model shatter into pieces when physics is turned on?

When I turn on the Rigid Body, Cloth and Collisions, my 3d model falls apart. I would like to end up with a realistic model lying on the ground like in the real world.Link to the file -...

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When sculpting cloth nothing happens, object turns dark

I'm new to Blender and I'm following Blender Guru's tutorial on YouTube (https://www.youtube.com/watch?v=HlrgFS8AMMU at about 11:59).So far everything has worked according to plan. First I added a...

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Is it possible to affect a cloth simulation with fluid simulation?

I am trying to simulate fluid on top of baked cloth simulation. It is even possible?I have got a baked cloth sim with a FLIP Fluid physics sets to obstacle and a sphere set as fluid that drops on top...

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Smoke simulation not visible

I'm trying to build a Hurricane using 3 smoke-emitting objects. One circle on the top and one circle on the bottom. Both objects have a particle system the smoke should follow. And there is one...

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Rigid body objects not interacting with animated deforming mesh

I am new to using physics simulations in Blender, and I am having trouble setting up a rigid body physics with an armature deformed mesh in the scene. Basically, I have an animated mesh of a fridge...

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how to time Fluid flow object emitting fluid?

Following this very helpful youtube tutorial Blender Physics - Creating a Splash with MantaflowBut then I need to find out how to time this object:(type: flow, flow type: liquid, flow behavior:...

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Keyframed Objects Clipping Through Each Other

I am very new to Blender and have made a scene where a mannequin (animated and downloaded from mixamo) is falling through a tunnel. A basic falling animation has been applied to the mannequin via...

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Game Engine - Steering Behaviour Understanding

I am working on a BGE Horror Game right now and I want the enemy to follow the player around, but not directly. I want it to also walk around radon parts of the map even when the player is not there....

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How to make fluid inflow radius increase as it flows downward in Blender?

I'm working on a fluid simulation in Blender using the inflow. I want to create an inflow where the fluid stream becomes wider (increased radius or scale) as it moves downward or forward — like a...

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How to change a force field's strength by triggers when animating?

How I can automatically change force field strength by triggers?I working on animation where a car (rigid body) moves on the track. I need increase speed on few places (like speed zones in games)....

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