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Recording soft body deformations during simulation in bge

I have either simple or complex soft body object, collision plane and run simulation in bge(recording is turned on). What i get is recorded animation containing transformations only. Mesh deforms...

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Make a rotations-only parent BGE

There is a way to make an object parented to another object, but only for the rotations, not for the location.If i move the parent, the child may dont move.If i rotate the parent, the child must rotate...

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Is it possible to do Cloth/Hair Physics with bones?

I may be on completely the wrong track here, but I'm making a character. They have thick cartoon hair and a dress.If I weight paint the dress to the basic rig, it will not look great. If I have to...

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Rendered soft body physics animation doesn't match viewport

Using blender 2.82a, I'm stuck in this situation:my soft body physics animation is right in the viewport, but when I render the whole animation the result is not the expected one and it seems not...

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Cannot run simulation for smoke and fluid

I've been trying to render smoke and fluid simulations, but can't manage to get the results I'm seeking. The first problem is that the smoke and fluid don't simulate. The second problem is that the...

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How can I make googly eyes with rigid body simulation, or constraints?

I am trying to get a bounce effects for googly eyes on my character. I have 2 objects set up, one hollow "glass case" and a cylinder used as the "pupil". I set up rigid body on both, made the glass...

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Modify Boid collision distance with hard boundary - v2.80

I'd like to create a scene in which I have a swarm of rats running down an alley. Currently, they're modeled by a Boid particle system. In order to make them respond to the environment, I want them to...

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Is it possible to create a loop with Hair Dynamics?

I have a walk cycle of a character I created that uses hair strands with dynamics turned on.I was wondering if it was possible to make the hair dynamics loop along with the animation. Because as of...

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Can we offset frames in Physics simulation to avoid waiting for the end result?

Is it possible to "offset" Physics simulation by say 100 frames, so that Blender would not have to compute previous frames if I am only interested in the end result?Currently, my workaround is to set...

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Nothing Happens with fluid simulation

I was learning from CG Geek's animation tutorial from this video at 8:45. When I played the animation, nothing happened at all to my creation, no signs of high viscous water trickling down the...

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how to make particles to create a shape?

im trying to achieve this effect with blender 3.4 , and particle systems, not geo nodes, and i want particles to gather and make a shape, as u can see in the gif image the particles are flying away...

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Armature physics

I'm trying to add physics to this armature so that it will be able to swing when it is moved. Does anyone know of any tutorials or solutions? (Images are to demonstrate how the mesh is supposed to move.)

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How would you set 2 "child Of" constraints on the same object?

How would you set 2 "child Of" constraints on the same object.I already have a "child Of" constraint on the Hat using the robot hand as target. Because the hat is not parented to the body, it stays...

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Fluid simulation into keyframes?

I'm trying to play fluid simulation in reverse in a dope sheet. I've baked the simulation cache, but the option to bake it into key frames does not exist, it does only for rigid body simulations. I've...

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Flow object doesn't generate fluid

I'm trying to transform a cap into water, but every time I "bake", nothing happens.Maybe my cap is too complex, but change the resolution division in the liquid domain doesn't work. I have many...

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Physics in Blender 3.3 Hair System?

I hear about all the great things about Blender's new hair system EXCEPT, for one thing, physics!Can you add hair dynamics?? I am currently working on my first animation clip and held out for this...

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How to simulate hair dynamics in slow-motion?

With cloth simulation, I can simply set the speed multiplier to between 0 and 1 to make the simulation goes slowly. What about hair dynamics? I couldn't find the same settings or anything that has the...

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Is there a way to simulate water balloon physics in Blender?

Trying to animate something in Blender and I thought I might try and give it water balloon physics. I don't know how to simulate these kinds of physics so I was wondering if anyone has any suggestions.

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Why does my cloth simulation fail after shrinking my cloths down to real...

The framerate reduces to zero exponentially. All the meshes are to scale including the clothes. The cloth-collision and self-collision distance properties where reduced by 7, but nothing changed...

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After baking the cloth simulation my object goes crazy anywhere

After baking my cloth simulation with pressure on it, it goes crazy and disappears from my viewport. The scene is simple, just an sphere subdivided five times with cloth modifier, and a plane with...

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How to make clothing follow along with physics

I’m animating a character that has a cloth physics cage attached. For clothing, I normally use a Surface Deform modifier so the clothes follow both the body and the physics cage nicely.The issue is...

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Why isn't the frame animation not changing its animation?

I've just rendered an animation about a intro, and it seems likes it's on the same thing and it Isn't changing. I'm on frame 21 it just shows the same animation over and over again. Here's is a...

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Liquid spills out of the effector, when the effector starts moving. Can't...

The project file herehttps://drive.google.com/file/d/175b7zmu4NVoIHoihCSCiqLXnbcTAh3Nt/view?usp=sharingIt's a simple project, animated. I have been tweaking it for days but nothing seems to fix the...

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Fluid ignores gravity when hitting Effector, runs horizontal?

I am new to this forum and just signed up to solve this problem that i have with Mantaflow simulations. See I watched a lot of tutorials about fluid simulations but still am relatively new to blender,...

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Displacing objects using liquids

I want to begin by saying that I am fairly new to Blender.I'm trying to simulate a bottle being pushed off a table by a wave of fluid, not floating, but forcefully displaced by the flow.I'm using an...

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physics : blow sheets of paper with wind?

I need to create an animated shot where sheets of paper would be blown away by some (directional) wind, like you would do with leaves :I'm hesitating between animating it by hand (using curve modifiers...

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Exporting a Wet map image in Blender 2.8

Yeah I know how to export a wetmap in Blender 2.79 but I do not find the option in 2.8. I'm talking about the physics tab in Dynamic Paint there used to be an option to save your wetmap. In 2.8 that is...

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How to get conveyor belt to continuously loop?

I'm confused on how to get the conveyor to continuously loop instead of going down the y axis.Once I apply the array or curve modifier the mesh turns just straight.

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Dynamic paint Displace not rendering

I have been trying for the past couple of hours to render an animation with dynamic paint displace, but while it works in the viewport, it does not show up in the render. These are a few things I have...

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Physics in blender 2.8 - can't interact with objects while simulation is running

Do this in both blender 2.8 and 2.79:Create cube, enable rigid body physics, set to active, run animation, drag and release cube.In blender 2.79 cube will act like a real life object, that is, it'll be...

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