How can I make different particles follow many curves in same scene?
How can I use 8 curves having Force and Curve in physics panel? Notice that Curve Guide is 4 time slower than Force and Curve.
View ArticlePhysics: Rigidbodies sticking together and softbodies not retaining shape
I am trying to simulate a car crash in Blender 2.8, but during the simulation, several errors occur. The meshes seem to stick to each other, most likely the rigid bodies, and they will continue to...
View ArticleI created clouds using a smoke simuation. So why do they look like ice?
I created clouds by using a smoke simulation. The cloud shapes turned out well but for some reason they look more like ice or some kind of solid object. How do I fix this?*I'm using version 4.0.2 and...
View ArticleCloth collision with rigid body stuck at starting point
I wanted to simulate an object falling above a cloth, but found that it kept falling through no matter what I do, while trying to figure out what's wrong I also found that when I put the object under...
View ArticleHow to keep particles to rotate on a specific axis with Boids physics (on 4.2)
I created a particle system from a plane and replaced the particles with simple cubes. They're set to target a sphere, but I want the cubes to remain fixed on the Z-axis while they move. I can't find...
View ArticleCan't seem to bake fire animation?
I am new to baking and animation in general, but I was in the process of trying to add a basic fire/smoke animation in Blender 2.82. In the process, I create my smoke domain (using quick smoke) and...
View ArticleDomain stays a cube when baking?
Whenever I bake my domain, it stays a cube. It does work when the fluid object is outside of a hollow obstacle I've placed it in. I've recalculated the normals, and tried resizing the domain, but...
View ArticleHow to add pivot point for rigid body
I am trying to make a newton's cradle, the first ball is in the air and is tied by a rope. In real life the rope makes the ball go down and sideways, how would I do this in blender. I tried this with a...
View ArticleRigid Body Object Jumps back when keyframing "animation" off
I am trying to get a box to float into the air, fly in a direction and then midair activate physics so that it flies off and falls to the ground without me having to animate that. I tried keyframing...
View ArticleIs it possible to limit the volume of fluid ejected from a mesh? 2.82
I am working with some fluid simulations in 2.82 which I am planning to add to my scene. My goal is to create a fluid sim which looks like rain water flowing off a roof. So far I have a cylinder set up...
View ArticleTranslation and rotation axes not locked
I'm designing a 2D rigid body physics orthographic animation in Blender Game. It's simply a cube falling on and bouncing off a surface (first picture). The camera (in orthographic mode) is pointed...
View ArticleMake parts of body mesh go through clothing mesh during simulation?
I have a walk cycle set up on my model but when her hands pass her body they also affect the skirt she's wearing which messes the skirt physics up in ways that would be better if I just had her hands...
View ArticleSetting particle emission at random keyframes?
I'm creating a physical simulation of apples falling into a box using the bullet particle system and Copy Particles to Rigid Bodies code by liero. However, the apples always fall in equal frame...
View ArticleBounce Objects Inside other Object
I want to make objects bounce around a constraint. My first thought was to place the objects inside a sphere and have them bounce around; however, the objects just fall through. Even though I use the...
View ArticleSome hair particles are stiff with dynamics
so I'm currently trying to work on hair dynamics for my rig and I keep running into this problem but don't know how to fix it. I have my rig bending to the left to see how the hair falls and most of it...
View ArticleCan imported Alembic be set to collision and affect cloth?
I thought I could just import an abc file, set it to collision and have its movement affect my Cloth-Ball on collision.Just, it does not collide. Just goes through the cloth.
View ArticleWhy do my hair particles disappear when physics is set to None
As detailed in this question, I'm trying to create a scene with a grassy patch of dirt and I'm having trouble controlling scale and direction.One of the bizarre relationships I discovered is that the...
View ArticleKeyed particles work on viewport but not in render, also they are not...
When making a particle system with keyed physics, it works in viewport but the particles do not show properly in the final render. They reappear from the world center when all the previous particles...
View ArticleCreating gravitational microlensing effect with paralax [closed]
I recently created a black hole following this tutorial: https://www.youtube.com/watch?v=XWv1Ajc3tfU&t=1022sSince I work at an astronomy department someone who saw my render asked if I could make a...
View ArticleConveyor belt object fall through problem
I watched a tutorial video and tried to learn how to make a conveyor belt. Everything went well until I put a cube on the belt. Somehow, the cube just fell through the belt. I googled a lot even...
View Article