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Problem with rigid body and animated character

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i ve a problem to add a bracelets to a animated character, i use MB-LAB ADDON to create the character, and use the default skeleton to animated this one. I already finish my animation and now i want to add bracelets and jewerly, but i need this react to the animation, i mean i need the braclets move with the arm in a natural way. I thought the best way to do this is using physics, but for any reason this didnt work. I tried setting the bracelets as rigid body and the character ass collision, but the bracelets allways pass trought the body, tried used parent the bracelets to the low arm bone but didnt work too. So i really dont know how to do this, so i need help. I try asking to chat gpt too ahaha but didnt work.

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