I am trying to make a physics simulation where particles are moving inside the box like an ideal gas. However, there is a problem with the simulator.
I set bounciness for the ball and the box to be 1, all the drag forces to be zero so there is only elastic collisions. The image down below shows the bouncing of a ball, which should bounce infinitely long since there is only gravity force acting on it. However, you can see that Blender gives weird results.
What could be the problem?
Also, the simulator every time behaves differently, sometimes when ball has already stopped, it starts bouncing by itself, or, sometimes ball bounces 3 or 4 times and then stops completely.