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physics engine about collision [closed]

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I used Blender's physics engine to simulate particles falling and interlocking with each other, hoping to be like the video I actually operated. In the simulation, I did not set bounciness, but why do the two particles still collide and bounce away?

Physics engine:https://youtu.be/xH1QxUNbtxIactual situation:https://youtu.be/jmAv5011uNY


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